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Track Racing - Frequently Asked Questions
The Track
A velodrome is a bicycle racing track where the fastest events in cycling
are held. The tracks are oval shaped with banked turns that allow spectators
an incredible view of the speed and colour of the sport. Velodromes can
range from less than 200 metres (with very steep banking) to over 450 metres
on outdoor, concrete tracks.
However Olympic-standard velodromes need to be 250 metres in length,
completely covered and made of wood.
The Manukau Velodrome is a 285m concrete oval with 42 degree banked turns.
It was originally built in 1989, in preparation for the 1990 Auckland
Commonwealth Games. In addition to the Games, the Manukau Velodrome has held
several national championships & in 2004 hosted the NZ Track
Cycling Championships.
The Manukau Velodrome has produced more international track cyclists in its
time than any other NZ velodrome.
What are the markings on the velodrome?
The apron of the track is a flat paved area, adjacent to the racing surface
of the velodrome. It is used as a transition for getting on and off the
track. It is also used as a safety buffer during races, giving the riders a
place to exit the track if they have a mishap, such as a flat tire.
The track markings from the bottom of the track..
The cote d'azur or blue band is located at the transition area between the
apron and the banking. This blue area is out-of-bounds & represents the
inside edge of the track for normal racing. During the timed events, sponges
are placed on the blue band to help ensure that riders do not try and cut
the distance by riding too low on the track.
The next line up the track is black & is the line used to measure the track.
Although sometimes called the pole line the racing surface actually extends
(20cm) down to the blue band. This line is also called the pursuiting line
because riders in this event will try to follow this line as it is the
shortest distance around the track.
The next line up the track is the sprinter's line. It is a red line 90cm
above the black pole line. It is used to define the sprinter's lane. The
lane is the area between the black and red lines, and is used to help ensure
safe sprinting on the track. There are a whole series of track racing rules
dealing with the lane. Generally speaking, when a group of riders start a
sprint, the first rider into the lane is given possession of the lane. No
rider can try to pass underneath on the inside of this rider & any rider
trying to pass on the outside has to stay out of the lane to do it. Once the
lead rider is in the lane they cannot come out of the lane if someone is
adjacent to them.
3m above the blue band is a blue line called the stayers line. This line was
originally used during motor-paced races, where the riders were obliged to
stay behind their motorcycles, that were called stayers. The lead stayer was
obliged to drive on the stayers line.
During warm-up and training events, slower riders are expected to stay above
this line, leaving the lower part of the track for fast training.
Each track has four lines perpendicular to the track.
The finish line for massed start events (points race, sprints, scratch,
madison, elimination) is on the home straight just before the first corner.
In the middle of each straight is a red starting line, normally used for
timed events. The Kilo TT, Pursuits, and team events (Team Pursuit and
Olympic sprint) all use these lines.
The 500m TT start line is the small white line extending from the bottom of
the track at turn 2.
The fourth line is the red 200m mark that is used in the timing of sprints.
This line is 200m from the finish line & is at the beginning of the back
straight.
The Bikes
Track bikes are minimalist, strong & built for speed. There are no brakes,
no gears and no freewheel.
If the back wheel is turning, so are the pedals. Speed is controlled by
pedalling and by pushing back on the moving pedals. Match Sprint and Points
Race bikes are usually made of simple steel or aluminium tubes & are strong
and generally cheap. Disc wheels are sometimes used for aerodynamic reasons
even though they are heavier, weaker and far more expensive than wire spoked
wheels. Riders are firmly attached to the bikes using step-in pedal systems,
or standard pedals with two sets of straps. It's vital that riders can't
accidentally pull out of the pedals, and that power transfer is as efficient
as possible, so riders use shoes with extremely stiff soles.
The Riders
Riders generally fall into 2 categories.
Endurance racers need excellent fitness, usually expressed as a high VO2 Max
measurement that indicates the rider's ability to use oxygen efficiently.
A Sprinter needs lots of fast-twitch muscle fibres & will train specifically
to go like a nutter over 200-1000m.
Those lucky riders with both attributes tend to make good Points Race riders
& are favoured to win the longer events in the case of a sprint finish.
. Unless otherwise noted, all Cycling NZ rules apply during all races
. Helmets must be worn at all times when riding (motorbikes included) and
securely fastened
. The tunnel must be used at all times to enter the track infield
. Tubular tyres must be securely glued to rims. Any rider who rolls a
tubular tyre while racing at Manukau Velodrome will be fined $50. For a
second offence, the rider will be fined $50 and be barred from racing at
Manukau Velodrome for three weeks.
In the event that a rider's tubular tyre is rolled from his or her wheel by
an official at any Manukau Velodrome race meeting or training sessions, the
rider shall be given a verbal warning.
The rider will be excluded from the meeting until they can produce a
replacement wheel which passes a safety check by the meeting officials.
Should that rider's tubulars fail any subsequent safety check , the rider
shall be fined $50."
. No offensive language
. Designated training squads have priority during allocated times
. Hands on handlebars at all times
. Do not walk in hired cycling shoes
. No watches or jewellery to be worn whilst riding
. Be responsible for the safety of the bike you are riding (all bolts
tightened & tyres glued securely)
. Only enter & exit the track using the entry & exit chutes
. Always be observant & considerate of others using the track
Injury Policy
Any registered competitor who has received hospital treatment shall be
required to produce a
certificate of clearance before competing in further events.
Any competitor who knowingly competes whilst suffering from an injury or
medical condition
which may impair control of his/her bicycle is liable to exclusion,
suspension or
disqualification unless a medical certificate, issued by a Doctor qualified
in the medical field in
which the injury or medical condition falls, certifying that the rider is
fit to compete in track cycling, is produced.
Any competitor receiving an injury that requires treatment from a Doctor,
Medical Centre or Hospital must produce a medical clearance certificate
before competing in that or any subsequent events.
Where a concussion has occurred, an automatic stand down period of 21 days
shall apply.
Where a competitor has three concussions in one season or when a competitors
drivers licence is suspended by LTSA due to head injury, the rider is
required to obtain a clearance from a neuro-surgeon or similar medical
specialist.
Scratchings
Any riders who scratches from a Final event for which they have previously
qualified through heats, should be disqualified from the rest of the
meeting, and the subsequent meeting, unless they have a valid reason for
doing so.
Racing Events
Track racing offers a wide variety of events.
Races are classified as a mass start event or a time trial event.
The following descriptions of popular events should make watching the races
more enjoyable for you.
Time Trials
These are races against the clock. Riders are alone on the track with no one
to provide a draft in front of them. For this reason aerodynamics become
very important and the use of disc wheels and time trial handlebars is
common.
Time trials (TT's) are standard events at Centre, National & World
Championships & Olympics. We don't generally include them in the Monday or
Friday night races because of the time required to run them.
The Kilometre TT or 'Kilo' is three & a half laps long and is considered by
many to be the most painful event in track racing. From a held start, the
rider will sprint at full effort for a little over a minute. By the start of
the third lap the rider is feeling the pain of lactic acid in his legs as
his body has reached its limit. A good Kilo rider will force his body to
keep up the speed till the end.
The Pursuit is a time trial where two riders start on opposite sides of the
track and try to catch each other as they race around the track.
Senior Women typically race 3 km and Senior Men 4 km.
The Individual Pursuit is an Olympic event for both men and women.
A variation is the Team Pursuit where teams of four riders chase each other
around the track.
Team Pursuit is an exciting Olympic event involving practice and precision
teamwork.
There is a team event for the sprinters called the Team Sprint where 3
riders start, the first rider pulling off after 1 lap, the second rider
after 2 laps & the third rider finishing -an exciting & often close event.
200m time trials are essentially a sprint with one rider at a time and are
used for seeding a match sprint competition. The riders get two laps to
accelerate at the top of the track before diving down the banking to the
200m mark.
The sprint is timed from the 200m mark to the finish line.
Match Sprint
The sprint is a test of power, speed and above all, tactics. The early stage
of this 1km event is typically slow and very tactical as riders jockey for
the best position. Exact timing for the final surge towards the finish line
can make the difference between winning and losing.
Although it is normally a one-on-one event, earlier rounds can feature three
or more cyclists on the track at the same time. One rider is designated to
lead for the first lap (usually by a coin toss), and can not relinquish it
unless those behind take it from him/her.
The competitors typically eye each other off for the first 6-700 metres,
trying to manoeuvre each other into an unfavourable position, before
launching an explosive sprint (up to 70kmh) for the last 200 metres, which
is the only part of the event that is timed.
Tactics are the key to this race, and many people wonder why it is so slow
for the first two laps. The main reason is that unless you can surprise your
opponent early, you will waste too much precious energy in starting your
sprint from lap one. If the other guy is on your wheel, it's all over.
An important rule is that of 'possession' underneath the sprinter's line
(red), a line marked 80 cm from the pole (black) line near the base of the
track. A rider who positions themselves below this line in the final 200
metres is not allowed to be forced out by another rider eg. pushing in from
the inside.
Keirin
Keirin is a race in which riders draft behind a motorcycle for the first 3.5
laps of the 6 lap event. During these early laps, they jockey for position
but may not pass the motorcycle. With 6-8 riders on the track at once, they
test each other's bike handling skills bumping and jostling. All the time,
the motorcycle
is gradually accelerating, reaching a top speed of 45kmh. With 2.5 laps
remaining the motorcycle pulls off the track releasing the "hounds" for an
all out dog fight to the finish line. Anything goes here, it's a test of
courage.
Points Race
A mix of sprinting and fast endurance racing.
A Points Race may have sprints for points every five laps. A whistle signals
a sprint lap.
The bell signals the final sprint lap. Points are handed out by finish order
across the line (5-3-2-1).
Any rider lapping the field gains 10 extra points.
The rider with the most points at the end of the race wins.
Scratch Race
This is the simplest type of track cycling event. Racers start in a group,
race a set distance and the first rider across the line wins.
All riders can be eliminated should 1 rider lap the entire field. If only
one rider laps the field, the final rider passed is second, second to last
rider passed is third, going back down the field.
Madison
A high speed, two-person continuous points race relay. While one partner is
racing the other is resting at the top of the track. The alternating of
racing and resting allows speeds to remain very fast. This is the most
popular form of track cycling in Europe, but originated at Madison Square
Gardens, hence the name the Madison.
Miss and Out
Sometimes called the Elimination race, every lap the last rider across the
finish line is pulled out of the race until only three riders remain. The
remaining three riders are given a free lap to manoeuvre themselves before
the final all out sprint to the finish line. Keep your eyes peeled to the
back of the field that's where all the excitement lies in this event.
Handicap Race
Riders are started at various points around the track according to ability.
This race is held over various distances.
The fastest riders start from the finish line with the slower riders often
getting nearly a lap head-start.
First rider across the line wins.
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